Cubing the Monome 

We're doing a bit of development work for the
Percussa AudioCubes, so it seemed natural to throw together a combo
monome and AudioCube performance system to see how well it worked.
Videos:
The monome is being driven by the
straker sequencing network which is built using
shado. The sound manipulation comes courtesy of
shard, an algorithmic sample slicing plugin that we've used on stage a few times, most recently for a
Future of Sound gig at
(re)Actor3 in Liverpool.