In the very-short-notice department, we’ve been asked to do some kind
of live performance/installation for the upcoming Science Museum Late
event on September 28th, using the 77-speaker Lottolab Soundwall as the
sound system.
Faced with a complete lack of existing material which can be pressed
into service in this kind of environment, and also faced with a very
tight deadline, the only solution is to quickly assemble a set of
tools which can be used to generate and modify musical material
quickly and fluidly. This is a good excuse to dust off some sequencing
tools which were aired briefly for the Post Me performance
project in Prague,
plus the Max for Live sample shard processor which has been pressed
into service for a few gigs (and which features in a video
here). Visual impact is going to be a factor for this gig,
so we’re going for this look:
The Straker sequencer already has some bling on the monome 128, but we need to get
something up and spinning on the arc 4 in quick order.
(Geek note: in this photo the monome 128 is running Straker, written
in Java, with sequencer tracks implemented in Python, while the arc 4
is running an animation demo written in Clojure. Both use the
shado rendering library.)
Oh: the Soundwall is apparently OSC-controllable. We may or may not have time to throw some code at that.